May '23 Devlog


Hello friends & followers!

This past month, we’ve had more happening with The BridgeMaster than we’ve had in a while! The game came out with an updated demo featured in the Steam Puzzle Fest, which got many new eyes on the game. And since then, we’ve made further updates to the demo, which you can now experience in the latest version today! 

Here are some of the changes we’ve made recently:

Design

  • Added the much requested “Undo” per action option!
  • Added scroll collectibles with dialogue advancing the plot
  • Updated dialogue for Intro sequence to clarify premise
  • Display game state dependent villager responses in levels 2 & 4
  • Added FTUE prompts for “Undo” “Restart” and “Hint” options
  • Raised 3-star thresholds to reward strictly perfect solutions

Visuals

  • Show land tiles collapsing during Intro sequence
  • Replaced jump tile rune with omni-directional icon for clarity
  • Updated meshes for tile nodes to appear more naturally shaped
  • Pause time scale while using “Home” menu
  • Added and improved VFX for various events:
    • Added debris periodically falling from tiles
    • Added dust cloud and planks falling from rickety bridges
    • Added magical particle effect over jump tiles
    • Improvements to house deconstruction effect

Audio

  • Added SFX for various events:
    • Ground rumble during Intro
    • Footsteps for magician and villagers
    • Puzzle solved on level completion
    • UI button interactions

Bugfixes

  • Fixed a scaling issue for logo text in 4K resolutions
  • Fixed position of some UI elements for non-16:9 aspect ratios
  • Fixed sliding / frozen animations for villagers escaping

As always, thanks for playing, and stay tuned for more to come!

Files

The BridgeMaster - Demo (Windows) 67 MB
May 29, 2023

Get The BridgeMaster

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