Hex Tactics
Devlog
- December 28, 2020 by Robert Ackley2#rapid prototype, #unity, #ai, #artificial intelligence, #Hex Tactics, #pathfindingLast month, I started up a 5-week side project creating a mech tactics game on a hex grid, creatively (/s) entitled Hex Tactics ! My primary goal was for the project to serve as a rapid prototyping st... Continue reading